Formats Games and Theatre Companies – What’s there to do when the theatre company isn’t drawing the audience you want? When the show is falling apart before your eyes, what can be done? And the floundering scene, how can it be saved? The specific answers depend on the situation, of course, but the path to the answer is the same. CORRECT the problems with the tools you have. DON’T mess yourself up with them.
Let’s start with the show.
In the past 6 weeks I’ve seen about ten different groups in 3 countries and have had a chance to see a few of their shows. Many of them suffer from a similar problem. They like the GAMES a little too much. Groups often force themselves to do non-game scenes as ‘something special’. Even though all of the groups I have met aspire to narrative improvisation, few of them actually move themselves in that direction. Of course it takes a brave improviser or director to say “Start a scene” without also saying, “And I want you to do it as an ‘arms expert’, while singing and in a western genre… also, you might want to get a suggestion from the audience of a problem you are going through.” The problem is in the set up already.
What do you find interesting? Do a scene on that. Drop all the baggage. Most groups will say “But the audience wants to give suggestions,”. Anywhere I’ve been, the audience wants good work. And while they laugh in the short term at all the hoops you’ve created for your dancing poodles to jump through, they will soon be thinking about their shopping lists and home renovations.
More shows than not suffer from an audience reaction arc that looks something like this: Audience is whipped into enthusiastic fervor to start the show. They may get a little more giddy and explosive in the first couple of games as they see people cleverly battling the game structures and then…. The decline. The show ends with less energy for players and audience. With rare exception will a show increase in audience enthusiasm when games are the main meal on the menu. Don’t ask them why, because like a child given a choice between candy and potatoes, they will almost always choose candy. And in the child’s case, they get used to the candy but are sick and in poor shape. Feed your audience “candy” all the time and they will be less healthy in the long run (they will be quieter near the end and thinner as time goes by).
Games are there to address problems the show is having. Connect your players who are controlling with a word at a time or Speaking in one voice game. When a scene has gone on for 30 second and it is weak, there are many solutions. One solution is to put a game on top that addresses what is at the root of the problem. Yell out – from now on, you cannot talk unless in physical contact (if they are being distant and talky). Yell out – “Do the rest in Gibberish” If you want them to be more physical. SO… Don’t create a show with games. Correct a show with a game. Find variation in a show. A short scene is a great relief to a show with long scenes one after the other (just an image will do fine… it doesn’t need to be a great narrative) . Do something political in the mix. A pathos scene in a show that has been crazy is great. The most memorable scenes at The Court Jesters show in Christchurch NewZealand the other day was when amongst the games and wackiness, a slow, emotional scene came out. And it got the biggest applause for a scene that night.
And in a scene? Well as you see above, the same methods applies. If you can see a problem, throw in a corrective measure. Games are only one way to correct problems. If you are in a scene that is tanking and no one is being altered, have an emotion. Any emotion will do. It’s a brave improviser who can put up the emotion without a thought and justify it later, and more often than not, it will help the scene. That’s a good risk to take in your scene. Many people say they are taking a risk by introducing an element that is completely absurd. That’s not a risk. It’s like saying if I cross my eyes as I jump off this cliff, maybe I won’t hit the bottom. What do you have to lose, the scene is dieing anyway.Maybe it takes a simple adjustment of Listening to the offers and accepting your partners offer as better than your own. Maybe you are spinning your wheels. Stay calm, figure out what’s holding you back and correct what’s at the root of the problem.
Now let’s take a quick look at formats and Theatre Companies. How do you choose a format for your show? Look at what it is NEEDED in your company and use a format to correct the problems. Simple right? Yeah…
The problem, especially if we have had a hand in creating the format, is that we are blinded to the problems. Don’t justify a bad show and don’t say “I think the audience had a good time” when in reality you aren’t very happy with what you did. Get your ego out of the way (that also means not beating yourself up about the work).
MANY Long form formats for example suffer from self indulgent adherence to a story that has been boring the audience for twenty minutes and is showing no sign of finding it’s way back to the surface. The story is Bad. The Format is worse.
The format should have tools at it’s disposal to correct that situation. The horn in theatresports is there to save audience and players from disastrous moments. (it sheds light on bad work and allows us to say to the audience - WE ARE WATCHING THE SAME SHOW AND AS YOU AND WE AGREE THAT THIS SCENE IS NOT VERY GOOD. LET’S TRY AGAIN!!!) The German Super Scene and Loose Moose’s “More or Less’ format both “long forms”, have built into them a mechanism to check with the audience to see if they want to continue on the chosen path or go somewhere else.
So… Save a format by giving it the right tools – NOT by making it “clever” and full of artificial gimmicks that are geared to create hoops or artificial enthusiasm from the audience.
Well how do you save a theatre company? Whew… many many many… problems and many fixes and solutions. I have a feeling that the first step is: DECIDE WHAT YOU WANT TO BE!!! Having a direction allows people to face the same way and start moving there. Are you an educational centre? Are you a Narrative Impro group? Are you a bar-prov group who just wants to do 45 minute sets with “punch”.
When you have some understanding of what you want to be, realize that this is not democracy. Have a leader who is open to others but is not always bending to the will of the group. You are a leader for a reason. Guide everyone in the direction that is intended and re-direct when the path changes or when others are trying to pull things out of shape… OR, if your system values those kinds of changes, create a safe environment for those who want to try something different under the umbrella of your company.
It’s hard work developing your company. For their own reasons, the last three Company leaders have all been at crossroads about where to go and what to do . Why not drop a line to other groups and see what they are doing with the same problem. It amazes me that in this family that we call improvisation, so few of us have sat down and written a little hello, how are you, to our cousins up north or over seas. Groups, Scenes, Companies are all having the same problems, successes and goals. Ask around and you may find solutions to your own problems.
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